Memory Alpha
Memory Alpha
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==Background==
 
==Background==
*Terrace is actually a real board game invented by Anton Dresden in 1950, completely developed by him and Buzz Siler 1988–1992, formerly marketed by [[Wonder Games]] and currently marketed by [[Terrace Games]].
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*Terrace is actually a real board game invented by Anton Dresden in 1950, completely developed by him and Buzz Siler 1988–1992, formerly marketed by [[Wonder Games]] and currently marketed by [[Terrace Games]].
   
 
*The game was selected by Jim Meese, the Set Director for ''[[Star Trek: The Next Generation]]'', for its futuristic look after he was sent a [[photograph]] of the board game by Buzz Siler.
 
*The game was selected by Jim Meese, the Set Director for ''[[Star Trek: The Next Generation]]'', for its futuristic look after he was sent a [[photograph]] of the board game by Buzz Siler.
   
*The game shown is its original 8 × 8 board version (as used on the show), though the more-recent version marketed by Terrace Games was a smaller 6 × 6 board. Their site (now dead, but archived; see below) also included the [[computer]] game utilizing gameplay on the original 8 × 8 board; the free version with simplified gameplay was downloadable and the full version with multiple skill levels could be purchased. The current status of Terrace Games--and thus the TERRACE board game--is unknown.
+
*The game shown is its original 8 × 8 board version (as used on the show), though the more-recent version marketed by Terrace Games was a smaller 6 × 6 board. Their site (now dead, but archived; see below) also included the [[computer]] game utilizing gameplay on the original 8 × 8 board; the free version with simplified gameplay was downloadable and the full version with multiple skill levels could be purchased. The current status of Terrace Games – and thus the TERRACE board game – is unknown.
   
 
==External links==
 
==External links==

Revision as of 13:15, 23 July 2008

Template:Realworld

File:TerraceCoverWG.jpg

Terrace Game Box

File:TNGTerrace.jpg

Terrace in Ten Forward

Terrace is a three-dimensional game, with elements of checkers and chess in its gameplay. It is meant for two to four players, and can be played in short form (for two, three or four players) or long form (for two players only).

The object of the game is to:

  • either move your "T" game piece from its starting square to the lowest corner square at the opposite side on the game board,
  • or capture your opponents' "T" piece(s).

The multi-level nature of the game board affects how the pieces can move and/or capture. In addition, the size of each piece defines what other pieces it can capture.

Games of Terrace could be found in the USS Enterprise-D's Ten Forward lounge. (TNG: "Power Play")

Wesley Crusher kept a Terrace game in his room on the Starfleet Academy campus in San Francisco. (TNG: "The First Duty")

Reginald Barclay played with the Terrace game pieces after he returned from the USS Yosemite. (TNG: "Realm of Fear")

Ensigns Taurik and Sam Lavelle played the game when discussing upcoming promotions, as did Lieutenant jg Jae a short time later. (TNG: "Lower Decks")

Further appearances

Background

  • Terrace is actually a real board game invented by Anton Dresden in 1950, completely developed by him and Buzz Siler 1988–1992, formerly marketed by Wonder Games and currently marketed by Terrace Games.
  • The game shown is its original 8 × 8 board version (as used on the show), though the more-recent version marketed by Terrace Games was a smaller 6 × 6 board. Their site (now dead, but archived; see below) also included the computer game utilizing gameplay on the original 8 × 8 board; the free version with simplified gameplay was downloadable and the full version with multiple skill levels could be purchased. The current status of Terrace Games – and thus the TERRACE board game – is unknown.

External links