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[[File:Subspace rift.jpg|thumb|A subspace rift]]
[[Image:Subspace_rift.jpg|thumb|200px|A ''subspace rift''.]]A '''subspace rift''' is a type of [[subspace anomaly]] that forms when a region of space where the fabric itself is weakened is subjected to high levels of warp energy. Until [[2370]], the existence of a subspace rift was entirely theoretical and dismissed by the [[Federation]] Science Council until it was proven at the cost of a scientist's life.
 
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A '''subspace rift''' is a rupture of a region of [[subspace]] instability where subspace extrudes into normal space due to excessive exposure to [[warp field]] [[energy]]. Such a phenomenon is characterized by [[tetryon]] [[radiation]] and high-energy distortion waves, and is extremely sensitive to the exposure of further warp field energy.
   
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In [[2370]], [[Hekaran]] [[scientist]]s [[Serova]] and [[Rabal]] began mining the [[Hekaras Corridor]] with [[verteron probe]]s to disable [[warp]]-powered vessels, in an attempt to gain the attention of the [[Federation]] and press their case that cumulative damage being done in that area of space was causing severe ecological damage to [[Hekaras II|their homeworld]]. When the {{USS|Enterprise|NCC-1701-D}} arrived to investigate, Serova and Rabal presented their case, but were rebuffed when it appeared that they did not have enough hard evidence. In response, Serova initiated a [[warp core breach]] on her vessel, exposing a region of subspace instability to a massive amount of warp field energy to create a rift, sacrificing her life to prove her theory. Unfortunately, the rift enveloped the medical transport vessel {{USS|Fleming}}, stranding them inside. The crew of the ''Enterprise'' was forced to develop a plan whereby they could rescue the ''Fleming'' without active use of their [[warp engine]]s, as exposure to further warp field energy would cause the rift to expand even farther. [[Lieutenant Commander]] [[Data]] came up with the idea of initiating a high-intensity [[warp pulse]] to "coast" into the rift. While the ''Enterprise'' was inside the rift, the ''Fleming'' attempted to initiate their warp drive, an action which caused the rift to expand. After [[beam]]ing the crew of the ''Fleming'' aboard the ''Enterprise'', they were able to escape the rift by phase-matching their [[deflector shield]]s to the [[EM]] variance of the distortion waves, riding the wave out of the rift. ({{TNG|Force of Nature}})
When a subspace rift forms, [[tetryon]] [[radiation]] levels in the vicinity increase rapidly and the high-energy distortion waves produced by such a rift have deleterious effects on a [[starship]]'s [[shield]]s and prolonged exposure to the waves will result in a catastrophic [[hull]] failure. Warp drive is rendered useless due to the dangerous effects of its use within a rift - using warp drive within a subspace rift can not only inflict heavy damage on a starship but it can also expand the rift further. However, it is possible to travel at super-light speeds within a subspace rift if a starship's warp engines are saturated, engaged and disengaged before entering a rift. Taking such action will neither inflict heavy damage on a ship nor expand the rift further.
 
   
 
{{bginfo|In the video [[game]] ''[[Star Trek: Invasion]]'', it was discovered that before the invasion of the [[Klingon]] [[homeworld]] by the [[Hur'q]], a powerful fleet of the Hur'q was sealed in a subspace rift. The rift was reopened in an attempt to have the Hur'q rule once again in [[2375]], but their plot was foiled by the USS ''Typhon''.}}
The [[Enterprise-D|''Enterprise''-D]] encountered the first subspace rift formation in 2370 on a rescue mission to recover the [[USS Fleming|USS ''Fleming'']] in the [[Hekaras Corridor]] after [[Hekaran]] scientist [[Serova]] caused a [[warp core breach]] on her ship to prove her theories about subspace rift formation. ([[TNG]]: "[[Force of Nature]]")
 
   
===See also:===
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===See also===
*[[Subspace tear]]
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* [[Subspace tear]]
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* [[Subspace rupture]]
   
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[[de:Subraumriss]]
===Apocrypha===
 
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[[ja:亜空間断層]]
In the video game [[Star Trek: Invasion (game)|Star Trek: Invasion]], it was discovered that before the invasion of the Klingon homeworld by the Hur'q, a powerful fleet of the Hur'q was sealed in a subspace rift. The rift was reopened in an attempt to have the Hur'q rule once again in 2375, but their plot was foiled by the ''USS Typhon''.
 
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[[de:Subraumspalte]]
 
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[[Category:Subspace phenomena]]

Revision as of 22:04, 1 September 2012

Subspace rift

A subspace rift

A subspace rift is a rupture of a region of subspace instability where subspace extrudes into normal space due to excessive exposure to warp field energy. Such a phenomenon is characterized by tetryon radiation and high-energy distortion waves, and is extremely sensitive to the exposure of further warp field energy.

In 2370, Hekaran scientists Serova and Rabal began mining the Hekaras Corridor with verteron probes to disable warp-powered vessels, in an attempt to gain the attention of the Federation and press their case that cumulative damage being done in that area of space was causing severe ecological damage to their homeworld. When the USS Enterprise arrived to investigate, Serova and Rabal presented their case, but were rebuffed when it appeared that they did not have enough hard evidence. In response, Serova initiated a warp core breach on her vessel, exposing a region of subspace instability to a massive amount of warp field energy to create a rift, sacrificing her life to prove her theory. Unfortunately, the rift enveloped the medical transport vessel USS Fleming, stranding them inside. The crew of the Enterprise was forced to develop a plan whereby they could rescue the Fleming without active use of their warp engines, as exposure to further warp field energy would cause the rift to expand even farther. Lieutenant Commander Data came up with the idea of initiating a high-intensity warp pulse to "coast" into the rift. While the Enterprise was inside the rift, the Fleming attempted to initiate their warp drive, an action which caused the rift to expand. After beaming the crew of the Fleming aboard the Enterprise, they were able to escape the rift by phase-matching their deflector shields to the EM variance of the distortion waves, riding the wave out of the rift. (TNG: "Force of Nature")

In the video game Star Trek: Invasion, it was discovered that before the invasion of the Klingon homeworld by the Hur'q, a powerful fleet of the Hur'q was sealed in a subspace rift. The rift was reopened in an attempt to have the Hur'q rule once again in 2375, but their plot was foiled by the USS Typhon.

See also