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Subjective mode

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Revision as of 17:06, April 20, 2008 by Gvsualan (Talk | contribs)

When a holodeck simulation is in subjective mode, the person using the program is actively involved in the program. He/she can interact with the characters and even influence the course of actions. In subjective mode, the program is run in a first-person point of view. Subjective mode is the opposite of objective mode. (ENT: "These Are the Voyages...")

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