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[[Image:HASBROSTGame1.jpg|thumb|Box cover]]
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[[File:Hasbro Star Trek Game.jpg|thumb|right|''Star Trek'' Game box cover]]
This '''''Star Trek'' Game''' was produced by [[Hasbro]] in {{y|1974}}, during the original TV run of the ''[[TAS|Animated Series]]''. Even though the [[games|game]] board depicts the six main characters seen in TAS, the game itself does not include any TAS-style artwork. In fact, it more closely replicates the art style seen in the [[Star Trek (Whitman)|Gold Key]] ''Star Trek'' [[comics]].
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The '''''Star Trek'' Game''' was produced by [[Hasbro]] in 1974 which was during the original TV run of the ''[[TAS|Animated Series]]''. Even though the [[games|game]] board depicts the six main characters seen in TAS, the game itself does not include any TAS-style artwork. Instead, it more closely replicates the art style seen in the [[Star Trek (Whitman)|Gold Key]] ''Star Trek'' [[comics]].
   
 
==Game components==
 
==Game components==
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==Game play==
 
==Game play==
[[Image:HASBROSTGame2.jpg|thumb|Game components]]
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[[File:Star Trek Game (1974) contents.jpg|thumb|Game components]]
The object of this overly-simplistic game is to complete one of the board's four missions by moving along the track (using the [[warp]] and [[impulse]] spinners) to reach the main mission space, then return to the starting space.
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The object of this overly-simplistic game is to complete one of the board's four missions by moving along the track (using the [[warp]] and [[impulse]] spinners) to reach the main mission space and then return to the starting space.
   
Players spin the "warp" spinner to determine playing order and selection of one of the four "missions" (game tracks). Players start on a starburst-shaped "start here" space, and move along the "warp" track (the "S-curve" portion of their game track) by spinning the "warp" spinner. Once a given space is reached, players then move around the "impulse" track (the circular portion) via the "impulse" spinner. (Failure to use the correct spinner in the proper section of the track forfeits a turn.) Players must subsequently move to the center most extension of the "impulse" track, onto the main mission space, then back out the extension and the reminder of the "impulse" track to the specially-marked "warp" space (once again switching movement to the "warp" spinner) and back along the "warp" track to return to their "start here" space to win the game.
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Players spin the "warp" spinner to determine playing order and selection of one of the four "missions" (game tracks). Players start on a starburst-shaped "start here" space, and move along the "warp" track (the "S-curve" portion of their game track) by spinning the "warp" spinner. Once a given space is reached, players then move around the "impulse" track (the circular portion) via the "impulse" spinner. (Failure to use the correct spinner in the proper section of the track forfeits a turn.) Players must subsequently move to the most central extension of the "impulse" track, onto the main mission space, then back out the extension and the reminder of the "impulse" track to the specially-marked "warp" space (once again switching movement to the "warp" spinner) and back along the "warp" track to return to their "start here" space to win the game.
 
[[Category:Games]]
 
[[Category:Games]]

Revision as of 18:28, 28 December 2012

Template:Realworld

Hasbro Star Trek Game

Star Trek Game box cover

The Star Trek Game was produced by Hasbro in 1974 which was during the original TV run of the Animated Series. Even though the game board depicts the six main characters seen in TAS, the game itself does not include any TAS-style artwork. Instead, it more closely replicates the art style seen in the Gold Key Star Trek comics.

Game components

  • 1 game board
  • 4 plastic playing tokens
  • 2 movement spinners (built into game box)
  • 1 game instruction sheet

Game play

Star Trek Game (1974) contents

Game components

The object of this overly-simplistic game is to complete one of the board's four missions by moving along the track (using the warp and impulse spinners) to reach the main mission space and then return to the starting space.

Players spin the "warp" spinner to determine playing order and selection of one of the four "missions" (game tracks). Players start on a starburst-shaped "start here" space, and move along the "warp" track (the "S-curve" portion of their game track) by spinning the "warp" spinner. Once a given space is reached, players then move around the "impulse" track (the circular portion) via the "impulse" spinner. (Failure to use the correct spinner in the proper section of the track forfeits a turn.) Players must subsequently move to the most central extension of the "impulse" track, onto the main mission space, then back out the extension and the reminder of the "impulse" track to the specially-marked "warp" space (once again switching movement to the "warp" spinner) and back along the "warp" track to return to their "start here" space to win the game.