Wikia

Memory Alpha

Star Trek: The Next Generation Sketchbook: The Movies

Discuss0
37,503pages on
this wiki
Real World article
(written from a Production point of view)
Star Trek The Next Generation Sketchbook The Movies.jpg

Cover image

Author(s): John Eaves & J.M. Dillard
Publisher: Pocket Books
Published: 1 May 1998
Pages: 352
Reference(s): ISBN 0671008927

The Star Trek: The Next Generation Sketchbook - The Movies is a collection of conceptual artwork from the first two Star Trek: The Next Generation-era films, Star Trek Generations and Star Trek: First Contact.

SummaryEdit

From the book jacket
Pass the torch. Bring together the best of what has come before and the grandeur of the present to create an undreamed-of future, a radically different look. Create a new ship. Give life to mankind's greatest nightmare, made of flesh and metal.
When the decision was made to take the hugely successful television series Star Trek: The Next Generation into the realm of motion pictures, the crew, special-effects artists, and costume and makeup designers knew that they had a wondrous opportunity and several unique challenges ahead. Could they translate this new crew to the big screen, while retaining the magic that made the series one of the most successful syndicated shows ever? Could they create even more "strange new worlds" and vistas for them to explore, on a scale that would inspire awe in its legion of fans? And, most crucially, in its maiden voyage, could they meld the two "generations" of Star Trek? Could they find a way, visually, to pass the baton from The Original Series to the crew of The Next Generation?
Star Trek: The Next Generation Sketchbook - The Movies explores the hectic, frantic and creative works of the movie artists...first, as they valiantly endeavor to meet and overcome the challenges presented by Star Trek Generations, and then as they embark on the massive undertaking of The Next Generation crew's first solo flight, Star Trek: First Contact. The inception of the Nexus, the destruction of a starship, the horrific face of the Borg, and the design of the USS Enterprise-E all began with a single creative spark.
John Eaves, just one of the hundreds of craftspeople who worked their movie magic on Generations and First Contact, joins writer J.M. Dillard to take us on an odyssey into the mind's eye of some of the most visionary artists in the world of motion pictures. Through hundreds of never-before-seen sketches, model photographs and fashion designs, you'll see where it all began, and learn firsthand what it takes to transform the unenvisioned word into glorious reality.

Excerpts of copyrighted sources are included for review purposes only, without any intention of infringement.

Written by Star Trek: Deep Space Nine, Star Trek: Insurrection, Enterprise and Star Trek Nemesis production illustrator John Eaves and Star Trek novelist Jeanne M. Dillard. This "sketchbook" contains interview-style structure, with comments by Eaves as well as conceptual designs, storyboard proposals, and behind-the-scenes photography. Artwork by Ricardo Delgado and Deborah Everton is also included alongside detailed looks at the evolution of key elements of the first two TNG films.

ContentsEdit

IntroductionsEdit

  • Author's introduction
  • Artist's introduction

Part I: Star Trek GenerationsEdit

Part II: Star Trek: First ContactEdit

The USS Endeavor was an abandoned concept, replaced by the USS Defiant in final script drafts.
  • Acknowledgments

See alsoEdit

External linksEdit

Around Wikia's network

Random Wiki