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[[Image:STRomChal1.jpg|thumb|right|Box Cover]]
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[[Image:STRomChal2.jpg|thumb|right|Game Components]]
 
'''Star Trek: The Next Generation - Romulan Challenge''' is a [[TNG]]-based board [[games|game]] for 2-6 players produced by [[MMG Ltd.]]. It was produced mainly for distribution in the UK. <br>
 
'''Star Trek: The Next Generation - Romulan Challenge''' is a [[TNG]]-based board [[games|game]] for 2-6 players produced by [[MMG Ltd.]]. It was produced mainly for distribution in the UK. <br>
 
The premise: twelve planets in [[Federation]] space, near to the [[Romulan]] [[Neutral Zone]], have been occupied by the Romulan Empire. The planets are strategically very important as they have some of the most valuable mineral deposits in the Galaxy. <br>
 
The premise: twelve planets in [[Federation]] space, near to the [[Romulan]] [[Neutral Zone]], have been occupied by the Romulan Empire. The planets are strategically very important as they have some of the most valuable mineral deposits in the Galaxy. <br>

Revision as of 20:43, 24 March 2006

File:STRomChal1.jpg

Box Cover

STRomChal2

Game Components

Star Trek: The Next Generation - Romulan Challenge is a TNG-based board game for 2-6 players produced by MMG Ltd.. It was produced mainly for distribution in the UK.
The premise: twelve planets in Federation space, near to the Romulan Neutral Zone, have been occupied by the Romulan Empire. The planets are strategically very important as they have some of the most valuable mineral deposits in the Galaxy.
One by one the planets must be liberated. It is essential for the Federation to regain control in order to maintain peace throughout the galaxies.
Essentially, it's a race to reach each planet by the players and "liberate" it. The given target planet is drawn from a deck of 12 Mission Cards, each one depicting one of the planets on the game board. A player wins the Mission Card by being the first to land there. Each roll of the two 10-sided dice is used both to move your ship and to compare on a special chart if you are to draw either blue-backed Resource Cards (needed to bypass the "Energy Fields" near each planet) or game-altering gold-backed Command Cards that either contain Direct Orders that must be followed or a multiple-choice trivia question that must be correctly answered to gain its benefits. When the last mission card is won, the player with the most mission cards is the winner.