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Star Trek: The Next Generation - Narrator's Toolkit

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Real World article
(written from a Production point of view)

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Author(s): Kenneth Hite
Publisher: Last Unicorn Games
Series: LUG RPG
Published: 1998
Pages: 62

SummaryEdit

From the back cover
Storytelling isn't easy...
... especially in a universe this big
Any Star Trek game session is only as good as the Narrator who runs it. In the Star Trek: The Next Generation Roleplaying Game, the Narrator acts as director, producer and writer, in addition to playing the roles of the entire supporting cast. While this may seem daunting at first, don't despair; many players find it to be the most challenging and rewarding part of the game. Final Frontier: The Narrator's Toolkit is designed to make your life as a Narrator a little easier.
Packed with storytelling hints and design tricks, Final Frontier: The Narrator's Toolkit gives you all the tools you need to create larger-than-life adventures in the final frontier. It includes:
  • In-depth discussion of what makes a game feel like Star Trek, including detailed entries on common themes.
  • Expanded sections on story and adventure design, including sections on advanced storytelling devices and troupe-style play.
  • Tips for running your own Star Trek: The Next Generation RPG series, including discussions on converting existing episodes and supporting cast into game terms.
  • A complete, ready-to-run adventure -- "Hide and Q" -- based on the television episode of the same name, that ties all of the concepts together.
An indispensable resource for experienced and novice Narrators alike, let Final Frontier: The Narrator's Toolkit take your Star Trek: The Next Generation games to the next level.

Excerpts of copyrighted sources are included for review purposes only, without any intention of infringement.

ContentsEdit

Star Trek: The Next Generation - Narrator's Toolkit is a source book for the Last Unicorn Games Star Trek RPG.

  • Introduction
  • Narrator's Advice
  • Advanced Storytelling
  • Hide & Q
  • Forms

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