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You might also be looking for the articles about Star Trek V: The Final Frontier, the Canada Games board game Star Trek: The Next Generation-The Final Frontier or Pocket TOS: "Final Frontier".
File:STFinalFrontierGameBox1.jpg

Version 1 Game Box

File:STFinalFrontierGameBox2.jpg

Version 2 Game Box

Star Trek-The Final Frontier is a board game produced for the UK market by BMI, a subsidiary of Toys & Games Limited in 1992. The game is for 2 to 6 players. The game was produced in two versions (as pictured on the right). It's presumed that Version 1 (with the cruder graphics) was produced BEFORE Version 2, but this chronicler

STFFV1Components

Version 1 Game Components

STFFV2Components

Version 2 Game Components

cannot confirm this at this time, as I only own Version 1. Thus, the below description is of Version 1. Any changes (if any) made in Version 2 will have to wait until the chronicler can obtain a copy.

The object of the game is to reach four assigned destination planets and return to Earth before your opponents.

The gameboard (which, like many UK-produced games, is a 4-piece board put together jigsaw-puzzle-style) depicts a "starmap" with 11 planets (including Earth), 10 of which are destinations the players must reach. Some of the planets are incorrectly named, such as "Klingon" instead of Qo'noS and "Ferengal" instead of Ferenginar. In addition, some of the planets and graphics featured in the game are from the TNG era, even though the game itself is supposed to be TOS-based. (Indeed, gameplay is very similar to the original Ideal Star Trek Game (1967) and the later Milton Bradley ST:TMP-based Star Trek Game (1979).)

Players choose a "ship" (a marker in one of 6 colors with the TNG combadge graphic and the legend "USS ENTERPRISE)" and place it on Earth on the gameboard. The "Mission Pack" Deck (aka the Destination Deck, with pictures of Kirk and Spock on the backs) is shuffled and four cards are dealt to each player (any duplicate cards are returned to the deck and re-drawn until each of the four cards have a different destination). Players then roll the 6-sided die to determine play order and to move around the board.

Landing on a planet (not necessarily by exact count) that is on one of the player's destinations allows that player to discard the Mission Pack card with that planet's name. The player then needs to roll an odd number (1, 3 or 5) to "re-launch" their "ship" into the "spacelanes".

Landing on a space with a TNG combadge graphic requires the player to draw a card from the "Star Trek" Deck (again, having the TNG combadge graphic and the legend "USS ENTERPRISE" on the back) which may help or hinder their progress.

Landing on a black space (a "Black Hole") lets the player's left-hand opponent move you to any other "Black Hole" space on the board (thus acting more like wormholes than Black Holes), which again may help or hinder the player in their gameplay.

Once a player has reached their fourth destination, they must return to Earth (this time by EXACT COUNT) to win the game.

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