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| Title = Star Trek: Conquest
 
| Title = Star Trek: Conquest
 
| Publisher = [[Bethesda Softworks]]
 
| Publisher = [[Bethesda Softworks]]
  +
| Developer = [[4J Studios]]
 
| Released = {{d|20|November|2007}}
 
| Released = {{d|20|November|2007}}
 
| Year = [[2364]]
 
| Year = [[2364]]
 
| Stardate = 41153.2
 
| Stardate = 41153.2
 
| Platform = {{platform|wii}} {{platform|ps2}}
 
| Platform = {{platform|wii}} {{platform|ps2}}
| Reference = {{ASIN|B000TPTCQO}} (Wii)<br />{{ASIN|B000WE52DE}} (PS2)
+
| Reference = {{ASIN|B000WE52DE}} (US PS2)<br/>{{ASIN|B000TPTCQO}} (US Wii)<br/>{{ASIN|B00105VQES|UK}} (UK PS2)<br/>{{ASIN|B0010VLR2I}} (UK Wii)<br/>{{ASIN|B00120J2W4|DE}} (Germany PS2)<br/>{{ASIN|B0011NKY1A|DE}} (Germany Wii)
  +
| rating = {{game ratings|ESRB=E|PEGI=7|USK=12|OFLC=G}}
  +
| Genres = Strategy
 
}}
 
}}
'''''Star Trek: Conquest''''' is a [[video game]] for the Nintendo Wii and Sony Playstation 2.
+
'''''Star Trek: Conquest''''' is a strategy [[video game]] for the Nintendo Wii and Sony PlayStation 2.
   
 
The game takes place during the ''[[Star Trek: The Next Generation]]'' era, with players able to command the [[Federation]], [[Klingon Empire|Klingon]], [[Romulan Star Empire|Romulan]], [[Cardassian Union|Cardassian]], [[Dominion]], or [[Breen Confederacy|Breen]] [[race]]s/interstellar republics. Players encounter the [[Borg]], [[Ferengi]], [[Orion]], and [[Xindi]] during the game.
 
The game takes place during the ''[[Star Trek: The Next Generation]]'' era, with players able to command the [[Federation]], [[Klingon Empire|Klingon]], [[Romulan Star Empire|Romulan]], [[Cardassian Union|Cardassian]], [[Dominion]], or [[Breen Confederacy|Breen]] [[race]]s/interstellar republics. Players encounter the [[Borg]], [[Ferengi]], [[Orion]], and [[Xindi]] during the game.
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'''Starships'''
 
'''Starships'''
*{{ShipClass|Galaxy}}
+
*{{class|Galaxy}}
*{{ShipClass|Intrepid}}
+
*{{class|Intrepid}}
*{{ShipClass|Defiant}}
+
*{{class|Defiant}}
   
 
===Klingon===
 
===Klingon===
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'''Starships'''
 
'''Starships'''
 
*[[Negh'Var warship|''Negh'Var-''class]]
 
*[[Negh'Var warship|''Negh'Var-''class]]
*[[Vor'cha class|''Ravenous''c-lass]]
+
*[[Vor'cha class|''Ravenous''-class]]
 
*[[Klingon Bird-of-Prey|''Bird-of-Prey''-class]]
 
*[[Klingon Bird-of-Prey|''Bird-of-Prey''-class]]
   
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*[[Gor]] ({{DS9|Penumbra|'Til Death Do Us Part|Strange Bedfellows|The Changing Face of Evil}})
 
*[[Gor]] ({{DS9|Penumbra|'Til Death Do Us Part|Strange Bedfellows|The Changing Face of Evil}})
 
*[[Pran]] ({{DS9|Tacking Into the Wind|The Dogs of War|What You Leave Behind}})
 
*[[Pran]] ({{DS9|Tacking Into the Wind|The Dogs of War|What You Leave Behind}})
*Rong (''[[Star Trek: Deep Space Nine]]'')
+
*[[Rong]] (''[[Star Trek: Deep Space Nine]]'')
   
 
'''Starships'''
 
'''Starships'''
 
*[[Breen warship|Breen Dreadnought]]
 
*[[Breen warship|Breen Dreadnought]]
 
*Breen Cruiser
 
*Breen Cruiser
**''This is a smaller version of the Breen warship, about half the size of an {{ShipClass|Intrepid}} starship.''
+
**''This is a smaller version of the Breen warship, about half the size of an {{class|Intrepid}} starship.''
 
*Breen Scout
 
*Breen Scout
   
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'''Starships'''
 
'''Starships'''
*{{ShipClass|Keldon}}
+
*{{class|Keldon}}
 
*[[Cardassian cruiser|''Cruiser''-class]]
 
*[[Cardassian cruiser|''Cruiser''-class]]
*{{ShipClass|Hideki}}
+
*{{class|Hideki}}
   
 
===Dominion===
 
===Dominion===
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===Federation "2"===
 
===Federation "2"===
*{{ShipClass|Sovereign}}
+
*{{class|Sovereign}}
*{{ShipClass|Nebula}}
+
*{{class|Nebula}}
*{{ShipClass|Oberth}}
+
*{{class|Oberth}}
   
 
===Borg===
 
===Borg===
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===Orion===
 
===Orion===
*[[Wanderer class V blockade runner|Wanderer class V Cruiser]]
+
*[[Wanderer class|Wanderer-class Class V Cruiser]]
 
*[[Orion interceptor|Orion Scout]]
 
*[[Orion interceptor|Orion Scout]]
   
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*[[Altair system]]
 
*[[Altair system]]
 
*[[Andor|Andorian Empire]]
 
*[[Andor|Andorian Empire]]
*[[Archanis system]]
+
*[[Archanis sector|Archanis]] system
 
*[[Argus Array]] (lifts the Fog of War)
 
*[[Argus Array]] (lifts the Fog of War)
 
*[[Bajor system]] - [[Deep Space 9]]
 
*[[Bajor system]] - [[Deep Space 9]]
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*[[Carraya system]]
 
*[[Carraya system]]
 
*[[Ceti Alpha system|Ceti Alpha]]
 
*[[Ceti Alpha system|Ceti Alpha]]
*[[Chaltok system]]
+
*[[Chaltok IV|Chaltok]] system
 
*[[Chintoka|Chintoka System]]
 
*[[Chintoka|Chintoka System]]
 
*[[Detrian system]]
 
*[[Detrian system]]
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*[[Khitomer system]]
 
*[[Khitomer system]]
 
*[[Qo'noS|Kronos]] (Klingon homeworld)
 
*[[Qo'noS|Kronos]] (Klingon homeworld)
*[[Lappa system]]
+
*[[Lappa IV|Lappa]] system
 
*[[Mira system]]
 
*[[Mira system]]
 
*[[Narendra system]]
 
*[[Narendra system]]
*[[Nimbus system]]
+
*[[Nimbus III|Nimbus]] system
 
*[[Omarion Nebula]] (Dominion homeworld)
 
*[[Omarion Nebula]] (Dominion homeworld)
 
*[[Portas system]]
 
*[[Portas system]]
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*[[Romulus]] (Romulan homeworld)
 
*[[Romulus]] (Romulan homeworld)
 
*[[Sol system|Sol]] (Federation homeworld)
 
*[[Sol system|Sol]] (Federation homeworld)
*[[Torros system]]
+
*[[Torros III|Torros]] system
 
*[[Ufandi system]]
 
*[[Ufandi system]]
 
*[[Unefra system]]
 
*[[Unefra system]]
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*[[Sha Ka Ree]]
 
*[[Sha Ka Ree]]
 
*[[Talos IV]]
 
*[[Talos IV]]
  +
  +
==Admirals==
  +
Each of the named characters that command a player's fleets gives the fleet a bonus to movement and combat. There are three types.
  +
*''Attack'' increases the damage the fleet does to enemy ships. At higher levels this also gives a small bonus to tactical movement.
  +
*''Defense'' reduces damage taken when in combat with enemy ships. At higher levels this also gives a small bonus to tactical movement.
  +
*''Movement'' increases tactical movement speed. At higher levels this also gives a small bonus to attack and defense.
  +
  +
Each faction has a different assortment of admirals available.
  +
*Breen - 2 defense, 1 movement
  +
*Cardassians - 1 attack, 2 movement
  +
*Dominion - 2 attack, 1 movement
  +
*Federation - one of each
  +
*Klingons - 2 attack, 1 defense
  +
*Romulans - 1 attack, 2 defense
  +
  +
The races that are used only in Skirmish mode, Federation 2, Borg, Xindi, each have one of each.
   
 
==Special Weapons==
 
==Special Weapons==
  +
*Genesis Device = Damages all ships and structures in a system with 50% until targets are destroyed
*Genesis Device
 
  +
*Healing Device = Restores all ships and structures in a system back to 100%
*Healing Device
 
  +
*Pulse Device = Freezes the target system, so that nothing can be build or moved in that system for one turn
*Pulse Device
 
*Sub-Space Disruptor
+
*Sub-Space Disruptor = Removes all neutral or enemy system links to the target system for one turn
  +
*Virus Emitter = Reduces enemy admiral XP to zero for one turn, eliminating all the bonusses of higher ranks
*Virus Emitter
 
  +
*Wormhole Generator = Creates an instant travel between the faction's capital world and the target world (not another capital world allowed) for one turn, allowing ships to easily gain access to the other side of the map
*Wormhole Generator
 
  +
  +
Each faction has its own assortment of special weapons available.
  +
*Breen: Pulse Device, Sub-Space Disruptor, Virus Emitter
  +
*Cardassians: Genesis Device, Pulse Device, Virus Emitter
  +
*Dominion: Genesis Device, Healing Device, Wormhole Generator
  +
*Federation: Genesis Device, Healing Device, Sub-Space Disruptor
  +
*Klingons: Genesis Device, Virus Emitter, Wormhole Generator
  +
*Romulans: Healing Device, Sub-Space Disruptor, Virus Emitter
  +
  +
Special weapons cannot be used in skirmish mode.
   
 
==Upgrades/Research==
 
==Upgrades/Research==
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*Defense Strength - increases attack and defense strength of structures
 
*Defense Strength - increases attack and defense strength of structures
 
*Repair Rate - increases repair rates of starbases
 
*Repair Rate - increases repair rates of starbases
  +
  +
Each faction gets two of these research options but not all of them.
  +
*Breen: Structures, Weapons
  +
*Cardassians: Ship Strength, Weapons
  +
*Dominion: Ship Strength, Structures
  +
*Federation: Efficiency, Ship Maneuvering
  +
*Klingons: Ship Maneuvering, Ship Strength
  +
*Romulans: Efficiency, Weapons
   
 
==External links==
 
==External links==
*{{wikipedia-title}}
+
* {{wikipedia-title}}
 
*[http://uk.ps2.ign.com/articles/810/810367p1.html ''Star Trek: Conquest'' Announced For PS2, Wii] at [http://uk.ign.com IGN.com]
 
*[http://uk.ps2.ign.com/articles/810/810367p1.html ''Star Trek: Conquest'' Announced For PS2, Wii] at [http://uk.ign.com IGN.com]
 
*[http://www.nintendojo.com/infocus/view_item.php?1186892450 ''Star Trek: Conquest'' Q&A] at [http://www.nintendojo.com Nintendojo.com]
 
*[http://www.nintendojo.com/infocus/view_item.php?1186892450 ''Star Trek: Conquest'' Q&A] at [http://www.nintendojo.com Nintendojo.com]

Revision as of 06:17, 17 June 2014

Template:Realworld

Star Trek: Conquest is a strategy video game for the Nintendo Wii and Sony PlayStation 2.

The game takes place during the Star Trek: The Next Generation era, with players able to command the Federation, Klingon, Romulan, Cardassian, Dominion, or Breen races/interstellar republics. Players encounter the Borg, Ferengi, Orion, and Xindi during the game.

Gameplay consists of certain strategic elements such as building support structures, managing admirals and fleets while a tactical element enters into play during the actual combat. There also exists an element of research present in the game allowing players to bring new technology for their factions during gameplay. Frank Arnot, lead designer of the game, divulged that both the Wii Remote and Nunchuck are used in the Nintendo version of the game, and that Conquest will be a strictly single-player affair.

Introduction

Stardate 41153.2. It is a time of conflict. The major races are at war. Diplomacy is dead, age-old alliances forgotten and galactic borders ignored as each race battles for supremacy. Powerful fleets prowl the galaxy establishing outposts and vanquishing indigenous and enemy fleets alike in the pursuit of the ultimate prize - the capture of all homeworlds and galactic domination.

Races

The Federation, Klingons, Romulans, Breen, Cardassians and Dominion are available from the beginning and can be commanded in both modes of conflict. Federation 2, Borg and Xindi are unlocked after a victory in Campaign mode and are playable in Skirmish mode only. Ferengi and Orions are non-playable and only encountered as enemy fleets during a Campaign.

Federation

Characters

Starships

Klingon

Characters

Starships

Romulan

Characters

Starships

Breen

Characters

Starships

Cardassian

Characters

Starships

Dominion

Characters

Starships

Federation "2"

Borg

Xindi

Ferengi

Orion

Galactic Map

Skirmish Systems

Admirals

Each of the named characters that command a player's fleets gives the fleet a bonus to movement and combat. There are three types.

  • Attack increases the damage the fleet does to enemy ships. At higher levels this also gives a small bonus to tactical movement.
  • Defense reduces damage taken when in combat with enemy ships. At higher levels this also gives a small bonus to tactical movement.
  • Movement increases tactical movement speed. At higher levels this also gives a small bonus to attack and defense.

Each faction has a different assortment of admirals available.

  • Breen - 2 defense, 1 movement
  • Cardassians - 1 attack, 2 movement
  • Dominion - 2 attack, 1 movement
  • Federation - one of each
  • Klingons - 2 attack, 1 defense
  • Romulans - 1 attack, 2 defense

The races that are used only in Skirmish mode, Federation 2, Borg, Xindi, each have one of each.

Special Weapons

  • Genesis Device = Damages all ships and structures in a system with 50% until targets are destroyed
  • Healing Device = Restores all ships and structures in a system back to 100%
  • Pulse Device = Freezes the target system, so that nothing can be build or moved in that system for one turn
  • Sub-Space Disruptor = Removes all neutral or enemy system links to the target system for one turn
  • Virus Emitter = Reduces enemy admiral XP to zero for one turn, eliminating all the bonusses of higher ranks
  • Wormhole Generator = Creates an instant travel between the faction's capital world and the target world (not another capital world allowed) for one turn, allowing ships to easily gain access to the other side of the map

Each faction has its own assortment of special weapons available.

  • Breen: Pulse Device, Sub-Space Disruptor, Virus Emitter
  • Cardassians: Genesis Device, Pulse Device, Virus Emitter
  • Dominion: Genesis Device, Healing Device, Wormhole Generator
  • Federation: Genesis Device, Healing Device, Sub-Space Disruptor
  • Klingons: Genesis Device, Virus Emitter, Wormhole Generator
  • Romulans: Healing Device, Sub-Space Disruptor, Virus Emitter

Special weapons cannot be used in skirmish mode.

Upgrades/Research

Efficiency

  • Mining Efficiency - generates more mining income per turn
  • Research Efficiency - faster research rate
  • Admiral Cost - reduces cost for commissioning a fleet

Ship Maneuvering

  • Ship Speed - increases top speed of ships
  • Ship Turn Rate - increases turn rate of all ships
  • Ship Handling - improves handling of all ships

Ship Strength

  • Build Cost - reduces cost of ships
  • Hull Strength - increases hull strength of all ships
  • Shield Strength - increases shield strength of all ships

Weapons

  • Primary Weapon - increases primary weapon strength
  • Secondary Weapon - increases secondary weapons strength
  • Recharge Rate - reduces recharge time for weapons

Structures

  • Structure Cost - reduces cost of structures
  • Defense Strength - increases attack and defense strength of structures
  • Repair Rate - increases repair rates of starbases

Each faction gets two of these research options but not all of them.

  • Breen: Structures, Weapons
  • Cardassians: Ship Strength, Weapons
  • Dominion: Ship Strength, Structures
  • Federation: Efficiency, Ship Maneuvering
  • Klingons: Ship Maneuvering, Ship Strength
  • Romulans: Efficiency, Weapons

External links