Memory Alpha
Memory Alpha
m (lk fixes)
(46 intermediate revisions by 18 users not shown)
Line 1: Line 1:
[[Image:RedAlert.jpg|thumb|The red alert graphic as used on the {{ShipClass|Constitution}} refit]]
+
[[File:RedAlert.jpg|thumb|The red alert graphic as used on the {{class|Constitution}} refit]]
  +
'''Red alert''', also known as '''condition red''' or '''code red''', was the highest [[alert signal]] status on [[Starfleet]] [[starship|vessel]]s.
[[Image:Alert- Condition Red on Voyager.jpg|thumb|The red alert graphic as used on the {{ShipClass|Intrepid}}]]
 
[[Image:Red alert, Descent.jpg|thumb|76px|Red alert]]
 
A '''red alert''' (also '''condition red (alert)''' or '''code red''') is the highest [[alert signal]] status on [[Starfleet]] [[starship|vessel]]s, one stage above a [[yellow alert]]. In this status, weapons systems and [[shields]] are brought to full power, as the [[starship|ship]] prepares for combat. Red alert is also ordered during various other emergency situations, such as a ship being boarded, radiation exposure, a security alert, massive systems failure, an imminent warp core breach, and an evacuation order among others. During a red alert, lights are dimmed, alarms blare, and computer terminals show constant red graphics. The [[Klingon]] equivalent of this status is [[defense condition one]]. ({{DS9|Once More Unto the Breach}})
 
 
A red alert may either be activated manually by the [[Commanding Officer]] or the officer in charge, or automatically (when a ship is attacked, enters a dangerous area, etc). ({{TOS|The Corbomite Maneuver}}) The raising of shields automatically triggers a red alert. ({{TNG|Contagion}})
 
   
 
== Usage ==
 
== Usage ==
  +
[[File:Galaxy alert status indicators.jpg|thumb|A {{class|Galaxy}} alert indicator in normal, [[yellow alert]], and [[red alert]] modes.]]
In [[2369]] [[Commander]] Benjamin Sisko ordered red alert for [[Deep Space 9]] when an [[Hunters' starship|alien ship]] from the [[Gamma Quadrant]] fired a [[radiation]] onto the [[shields]] which depolarized them. ({{DS9|Captive Pursuit}})
 
  +
One stage above a [[yellow alert]], this status had [[weapon]]s systems and [[shields]] brought to full power, essentially preparing the ship for combat. The [[Klingon]] equivalent of this status was [[defense condition one]]. ({{film|3}}; {{DS9|Once More Unto the Breach}})
  +
  +
Red alert could also be ordered during various other emergency situations, such as a ship being boarded, [[radiation]] exposure, a [[security alert]], massive systems failure, an imminent [[warp core breach]], and an evacuation order among others.
  +
 
A red alert could either be activated manually by the [[commanding officer]] or the officer in charge, or automatically, as when a ship was attacked, or entered a dangerous area, etc. ({{TOS|The Corbomite Maneuver}}) The raising of shields automatically triggered a red alert. ({{TNG|Contagion}}, {{TNG|Justice}}) The ability to activate red alert could apparently also be granted even to non-ranking [[Crewman|crewmen]] at discretion, as [[Seven of Nine]] had clearance to place the {{USS|Voyager}} on red alert. ({{VOY|Virtuoso}})
  +
  +
Sections of a starship could be placed on red alert while other sections remained at a lower alert status. ({{film|6}})
  +
  +
During a red alert, lights were dimmed, computer terminals showed constant red graphics, and alarms would sound.
  +
  +
{|class="grey"
  +
!colspan=2|Alarm sounds
  +
|-
  +
| {{USS|Enterprise|NCC-1701}} and {{USS|Enterprise|NCC-1701-D|-D}} || {{audio|file=TNG Red Alert.ogg}}
  +
|-
  +
| [[Deep Space 9]] || {{audio|file=Ds9 station red alert.ogg}}
  +
|-
  +
| A [[Runabout]] || {{audio|file=Runabout red alert.ogg}}
  +
|-
  +
| {{USS|Defiant|2370}} || {{audio|file=Ds9 defiant red alert.ogg}}
  +
|-
  +
| {{USS|Voyager}} and {{USS|Enterprise|NCC-1701-E|-E}} || {{audio|file=Voyager Red alert.ogg}}
  +
|}
  +
  +
==Notable uses==
  +
In [[2152]], "condition red" was amongst the possible names that [[Lieutenant]] [[Malcolm Reed]] considered for the security protocol that was eventually dubbed "[[tactical alert]]". Because of Reed's obsession with the security protocol [[Charles Tucker III|Trip]] suggested "Reed Alert", which was also rejected by Reed. ({{ENT|Singularity}})
  +
  +
In [[2293]], while the {{USS|Enterprise|NCC-1701-A|-A}} was returning from [[Rura Penthe]], an intercom message informed the crew that only certain decks should remain on red alert while in Klingon space. ({{film|6}})
  +
{{bginfo|This makes it clear that only parts of the ship can be on red alert.}}
  +
 
In [[2369]], [[Commander]] [[Benjamin Sisko]] ordered red alert for [[Deep Space 9]] when an [[Hunters' starship|alien ship]] from the [[Gamma Quadrant]] fired a radiation burst onto the shields, which depolarized them. ({{DS9|Captive Pursuit}})
  +
  +
The same year Sisko ordered red alert when a [[pulse wave torpedo]] was fired into the [[subspace rupture]]. ({{DS9|If Wishes Were Horses}})
   
The same year Sisko ordered red alert when the [[pulse wave torpedo]] was fired into the [[subspace rupture]]. ({{DS9|If Wishes Were Horses}})
+
In [[2372]], [[Captain]] Sisko ordered red alert on the {{USS|Defiant|2370}}, shortly before the [[cloaking device]] was deactivated and the shields raised, to prepare for the battle with three [[Klingon Bird-of-Prey|Klingon Birds-of-Prey]]. ({{DS9|The Way of the Warrior}})
   
  +
In [[2374]], [[Chakotay]] mentioned that {{USS|Voyager}} would remain on "full" red alert. ({{VOY|Scorpion, Part II}})
In [[2372]], [[Captain]] [[Benjamin Sisko]] ordered red alert on the {{USS|Defiant|NX-74205}}, shortly before the [[cloaking device]] was deactivated and the [[shields]] raised up, to prepare for the battle with three [[Klingon Bird-of-Prey|Klingon Birds-of-Prey]]. ({{DS9|The Way of the Warrior}})
 
  +
{{bginfo|This may signify that there are multiple levels of the red alert status, like [[double red alert]], or that the entire ship would remain at red alert for the duration.}}
   
  +
{{alert signals}}
==Related links==
 
* [[Double red alert]]
 
* [[Tactical alert]]
 
   
==Background==
+
==Appendices==
  +
===Background information===
"Red alert" comes from the naval tradition of [[general quarters]], and in fact the command "general quarters" may be used interchangeably to bring the ship into red alert. In {{TNG|Where No One Has Gone Before}}, Captain [[Jean-Luc Picard]] issued both commands. The Klingon equivalent for red alert may be a reference to the [[United States of America|American]] alert system [[Wikipedia:DEFCON|DEFCON]].
 
  +
[[File:Red alert (sovereign class).jpg|thumb|Red Alert graphic as seen on a {{class|Sovereign}} starship.]]
  +
"Red alert" comes from the naval tradition of [[general quarters]], and in fact the command "general quarters" may be used interchangeably to bring the ship into red alert.
   
  +
In {{e|The Corbomite Maneuver}}, red alert was referred to as Condition and General Alerts.
In {{ENT|Singularity}} it is hinted at that [[Lieutenant]] [[Malcolm Reed|Reed]] had developed the term red alert, as it was jokingly referred to as "[[Reed alert]]". It was never mentioned again, but tactical alert screens all over the ship later displayed "Alert Condition Red". {{incite}}
 
   
 
In {{e|Where No One Has Gone Before}}, Captain [[Jean-Luc Picard]] issued both commands. The Klingon equivalent for red alert may be a reference to the American alert system {{w|DEFCON}}.
In {{VOY|Scorpion, Part II}}, [[Chakotay]] mentioned that the {{USS|Voyager}} would remain on "full" red alert. This may signify that there are multiple levels of red alert status, or that certain aspects of red alert, such as manning battle stations, can be stood down while allowing other aspects such as charged weapons to remain active. It may however simply refer to the fact that ''Voyager'' would remain at red alert for the duration.
 
   
 
In {{e|Scorpion, Part II}}, [[Chakotay]] mentioned that the {{USS|Voyager}} would remain on "full" red alert. This may signify that there are multiple levels of red alert status, or that certain aspects of red alert, such as manning battle stations, can be stood down while allowing other aspects such as charged weapons to remain active. It may however simply refer to the fact that ''Voyager'' would remain at red alert for the duration.
In {{film|6}}, it can be heard that only certain decks should remain on red alert while in [[Klingon]] space. This makes it clear that only parts of the ship can be on red alert, while the rest of the ship drops to a lower readiness level.
 
   
 
[[File:Alert- Condition Red on Voyager.jpg|thumb|The condition red graphic as used on the {{class|Intrepid}}]]
In {{TNG}} , the red alert lights change during the show's run. The first time red alert is heard, is {{TNG|Encounter At Farpoint}} , but the lights aren't flashing red. The first time the lights are seen flashing red is in {{TNG|The Naked Now}} , which have only the top and bottom part of the lights flashing. However, beginning from {{TNG|Where Silence Has Lease}} , the whole part of the lights flash. The next change the lights have is seen in {{TNG|Man of the People}} , where there is a longer period between when it flashes and when the sound is heard.
+
In ''[[Star Trek: The Next Generation]]'', the red alert lights change during the show's run. The first time red alert is heard is in {{e|Encounter at Farpoint}}, but the lights aren't flashing red. The first time the lights are seen flashing red is in {{e|The Naked Now}}, which have only the top and bottom part of the lights flashing. However, beginning in {{e|Where Silence Has Lease}}, the whole part of the lights flash. The next change the lights have is seen in {{e|Man of the People}}, where there is a longer period between when it flashes and when the sound is heard.
   
==External link==
+
===External link===
*{{wikipedia|General quarters}}
+
* {{wikipedia|General quarters}}
   
 
[[Category:Alerts]]
 
[[Category:Alerts]]
Line 36: Line 67:
 
[[fr:Alerte rouge]]
 
[[fr:Alerte rouge]]
 
[[ja:非常警報]]
 
[[ja:非常警報]]
[[nl:Rood Alarm]]
+
[[nl:Rood alarm]]

Revision as of 16:25, 14 October 2014

File:RedAlert.jpg

The red alert graphic as used on the Constitution-class refit

Red alert, also known as condition red or code red, was the highest alert signal status on Starfleet vessels.

Usage

Galaxy alert status indicators

A Galaxy-class alert indicator in normal, yellow alert, and red alert modes.

One stage above a yellow alert, this status had weapons systems and shields brought to full power, essentially preparing the ship for combat. The Klingon equivalent of this status was defense condition one. (Star Trek III: The Search for Spock; DS9: "Once More Unto the Breach")

Red alert could also be ordered during various other emergency situations, such as a ship being boarded, radiation exposure, a security alert, massive systems failure, an imminent warp core breach, and an evacuation order among others.

A red alert could either be activated manually by the commanding officer or the officer in charge, or automatically, as when a ship was attacked, or entered a dangerous area, etc. (TOS: "The Corbomite Maneuver") The raising of shields automatically triggered a red alert. (TNG: "Contagion", TNG: "Justice") The ability to activate red alert could apparently also be granted even to non-ranking crewmen at discretion, as Seven of Nine had clearance to place the USS Voyager on red alert. (VOY: "Virtuoso")

Sections of a starship could be placed on red alert while other sections remained at a lower alert status. (Star Trek VI: The Undiscovered Country)

During a red alert, lights were dimmed, computer terminals showed constant red graphics, and alarms would sound.

Alarm sounds
USS Enterprise and USS Enterprise-D Listen file info
Deep Space 9 Listen file info
A Runabout Listen file info
USS Defiant Listen file info
USS Voyager and USS Enterprise-E Listen file info

Notable uses

In 2152, "condition red" was amongst the possible names that Lieutenant Malcolm Reed considered for the security protocol that was eventually dubbed "tactical alert". Because of Reed's obsession with the security protocol Trip suggested "Reed Alert", which was also rejected by Reed. (ENT: "Singularity")

In 2293, while the USS Enterprise-A was returning from Rura Penthe, an intercom message informed the crew that only certain decks should remain on red alert while in Klingon space. (Star Trek VI: The Undiscovered Country)

This makes it clear that only parts of the ship can be on red alert.

In 2369, Commander Benjamin Sisko ordered red alert for Deep Space 9 when an alien ship from the Gamma Quadrant fired a radiation burst onto the shields, which depolarized them. (DS9: "Captive Pursuit")

The same year Sisko ordered red alert when a pulse wave torpedo was fired into the subspace rupture. (DS9: "If Wishes Were Horses")

In 2372, Captain Sisko ordered red alert on the USS Defiant, shortly before the cloaking device was deactivated and the shields raised, to prepare for the battle with three Klingon Birds-of-Prey. (DS9: "The Way of the Warrior")

In 2374, Chakotay mentioned that USS Voyager would remain on "full" red alert. (VOY: "Scorpion, Part II")

This may signify that there are multiple levels of the red alert status, like double red alert, or that the entire ship would remain at red alert for the duration.

Appendices

Background information

Red alert (sovereign class)

Red Alert graphic as seen on a Sovereign-class starship.

"Red alert" comes from the naval tradition of general quarters, and in fact the command "general quarters" may be used interchangeably to bring the ship into red alert.

In "The Corbomite Maneuver", red alert was referred to as Condition and General Alerts.

In "Where No One Has Gone Before", Captain Jean-Luc Picard issued both commands. The Klingon equivalent for red alert may be a reference to the American alert system DEFCON.

In "Scorpion, Part II", Chakotay mentioned that the USS Voyager would remain on "full" red alert. This may signify that there are multiple levels of red alert status, or that certain aspects of red alert, such as manning battle stations, can be stood down while allowing other aspects such as charged weapons to remain active. It may however simply refer to the fact that Voyager would remain at red alert for the duration.

File:Alert- Condition Red on Voyager.jpg

The condition red graphic as used on the Intrepid-class

In Star Trek: The Next Generation, the red alert lights change during the show's run. The first time red alert is heard is in "Encounter at Farpoint", but the lights aren't flashing red. The first time the lights are seen flashing red is in "The Naked Now", which have only the top and bottom part of the lights flashing. However, beginning in "Where Silence Has Lease", the whole part of the lights flash. The next change the lights have is seen in "Man of the People", where there is a longer period between when it flashes and when the sound is heard.

External link