Wikia

Memory Alpha

Koji Kuramura

Discuss2
35,785pages on
this wiki
Real World article
(written from a Production point of view)
Koji Kuramura
Gender: Male
Awards for Trek: 3 Emmy Award nominations
1 Visual Effects Society Award
Roles: Digital Effects Artist
...with (top right) the staff of Foundation Imaging
...with (top right) the staff of Foundation Imaging
...with (l) JPL's Zareh Gorjian in 2007 at a presentation
...with (l) JPL's Zareh Gorjian in 2007 at a presentation

Koji "Fred" Kuramura was a CGI artist for Foundation Imaging and subsequently at EdenFX, after the former went out of business. He worked on numerous episodes of Star Trek: Deep Space Nine, Star Trek: Voyager, and Star Trek: Enterprise, as well as the tenth feature film Star Trek Nemesis and the Star Trek: New Voyages fan films.

Kuramura's work on Deep Space Nine entailed among others the Defiant-class launch bay [1], and animating the Fire Caves sequence in "What You Leave Behind". For Voyager, his work included among others, constructing the warp nacelle interior for the USS Voyager crash sequence in "Timeless", the severely damaged USS Voyager in "Year of Hell, Part II", and the Unicomplex and the damaged Borg sphere in "Dark Frontier". (Star Trek Monthly issue 58) For Star Trek: Enterprise, noticeable contributions were the CGI models of the NX-class under construction Columbia NX-02 and the ISS Enterprise, the Romulan Bird-of-Prey (22nd century) (one of Kuramura's personal favorites) wbm, as well as his CGI build of the USS Defiant. [2] His work earned Kuramura three Emmy Award nominations, one for the Voyager episode "Year of Hell, Part II", and two for the Enterprise episodes "Dead Stop" (that did win him a Visual Effects Society Award) and "The Council".

Outside Star Trek Kuramura worked as a special effects crew member on the short film The Blair Witch Mountain Project in 2002, directed, produced, and starring Ike Eisenmann. Another film as digital artists is the horror thriller Dominion: Prequel to the Exorcist in 2005, being employed at Eden FX alongside former Foundation co-worker John Teska. Kuramura has also contributed to the Electronic Arts, Inc. video game Command & Conquer: Tiberian Sun - Firestorm (2000). [3]

In 2006, Kuramura was hired by NASA's Jet Propulsion Laboratory (JPL) in order to create visualizations, for which his prior experiences on Star Trek were singularly well suited, of space exploration, or as Kuramura himself has put it, "Our job is to bring some Hollywood pizazz, the wow factor, to everything we do". [4] Former Foundation and Star Trek colleague Michael Stetson joined him at JPL. wbm

After a long absence, Kuramura returned to the motion picture industry, having recently worked as digital modeler on Iron Sky (2012, along with former Foundation Imaging colleague Lee Stringer).

Contents

Star Trek awardsEdit

Emmy AwardsEdit

Kuramura received the following Emmy Award nominations in the category Outstanding Special Visual Effects for a Series:

Visual Effects Society AwardsEdit

Kuramura received the following Visual Effects Society Award in the category Best Models and Miniatures in a Televised Program:

  • 2003 Visual Effects Society Award win for the episode "Dead Stop", shared with John Teska, Pierre Drolet and Sean M. Scott

External linkEdit

Advertisement | Your ad here

Images

Add a Photo
33,077photos on this wiki
See all images >

Recent Wiki Activity

See more >

Around Wikia's network

Random Wiki