(written from a Production point of view)
|Birth name:||John M. Eaves|
|Date of birth:||9 April 1962|
|Place of birth:||Phoenix, Arizona|
|Awards for Trek:||1 ADG nomination|
|Roles:||Model Maker, Production illustrator, Star Trek author|
- For the in-universe article on the illustrator for Incredible Tales, please see John Eaves (artist).
John M. Eaves (born 9 April 1962; age 51) was a production illustrator on Star Trek: Deep Space Nine and Star Trek: Enterprise. He also worked on six Star Trek movies: Star Trek V: The Final Frontier, Star Trek Generations, Star Trek: First Contact, Star Trek: Insurrection,Star Trek Nemesis and Star Trek.
Eaves very first production involvement with Star Trek, was working at Gregory Jein, Inc. as model maker for The Final Frontier.  For Star Trek Generations he was firstly, tasked with modifying the USS Excelsior model, turning it into the USS Enterprise-B. He became a permanent staff member the following year as production illustrator for Deep Space Nine, as a vacancy opened up when illustrator Jim Martin left the franchise at the start of the fourth season. For the remainder of that series, Eves designed numerous set pieces, props and starships, the first one being the Groumall (Star Trek: The Magazine Volume 1, Issue 2, p. 22), as well as the later Breen warship. John Eaves' designs for the movies included the USS Enterprise-E, several Son'a ships, the Scimitar, the Valdore-type Romulan warbird, the hovercruiser, medicals and military shuttles, and the new Enterprise's escape pods.
Much of his design work on Star Trek: Generations and Star Trek: First Contact was published in Star Trek: The Next Generation Sketchbook: The Movies, which he co-authored.
Working with the Official Star Trek Fan Club and their magazine, he designed and mastered a replica of the Captain's yacht Cousteau. Eaves also designed "sculptural" three-dimensional starship plates for The Hamilton Collection.
Later he worked as regular on Star Trek: Enterprise, designing starships, space stations and more. The design work he has done on Star Trek (2009), has earned him an ADG Excellence in Production Design Awards nomination in the following year. As of 2012, Eaves was working in the same capacity on the twelfth installment of the movie series.
Eaves' involvement in Star Trek continues in his role as a design consultant for Perpetual Entertainment in developing the online game Star Trek Online.   He also recently worked on Star Trek The Exhibition. 
"John Eaves' Sketchbook" is a special feature series on the Star Trek: Deep Space Nine DVDs.
Star Trek starship designs
Starships designed by Eaves:
(This list is currently incomplete.)
- Star Trek films
Prior to his work on Trek, Eaves started out a model maker, Top Gun (1986) being his very first professional assignment. As to his start in Hollywood Eaves recalled, " Grant [McCune] gave me my first job in Hollywood, at the once-great FX house Apogee, in 1985. Not only has Grant been a great teacher and source of encouragement, he's also a good friend. I owe much of all I've achieved in my career to him." (Star Trek: The Next Generation Sketchbook: The Movies, p. 79) Having worked in that capacity for a succession of companies like Apogee, Inc., Grant McCune Design, and Boss Film Corporation, other pre-Star Trek films he worked on as model maker were, among others Innerspace (1987, featuring Robert Picardo, Dick Miller, Wendy Schaal, William Schallert, Henry Gibson, Kenneth Tobey, Andrea Martin, music by Jerry Goldsmith and cinematography by Andrew Laszlo), Alien³ (1992), Batman Returns (1992, with Vincent Schiavelli, Anna Katarina, Biff Yeager and Felix Silla), Strange Days (1995, with Michael Jace and cinematography by Matthew F. Leonetti), and most recently, post-Star Trek, on X-Men: The Last Stand (2006, starring Patrick Stewart, Famke Janssen, and Kelsey Grammer).
In the latter half of 1989, Eaves worked for Greg Jein–with whom he struck up an enduring friendship–, and, apart from The Final Frontier, has worked for his company on The Hunt for Red October (1990, with Ron Gress, Alan McFarland, and Bruce MacRae). Still a relatively newcomer at that time, Eaves later expressed gratitude for Jein, who took Eaves under his wings, during the production of The Final Frontier, "As an introduction to Star trek I had the best time working for Greg and in all honesty I wasn’t ready for all the responsibilities he gave me and in many ways I feel I didn’t have the knowledge to perform as good as I wanted to!!!!! but he continued to nurture me on and I am so grateful for that opportunity." 
In 1987 he added graphics to his skills set, and started also working as a graphic artist, first as concept/storyboard artist on the movie Nightflyers (1987), as well as on the later television series seaQuest DSV (1993-1995), subsequently as concept artist/illustrator for the Star Trek franchise and the film Virtuosity (1995, with Louise Fletcher, Danny Goldring and the voice of Frank Welker),
After his tenure on Generations, Eaves returned to Grant McCune Design in 1994. He remembered,
"Clark [Shaffer, who worked with Eaves on Generations] and I were originally model makers, with a lot of artwork thrown in for fun. Together we designed and built a lot of models for Grant. After Apogee closed, Grant kept the lease on the model shop and called it Grant McCune Design. While there, Clark and I started working together on Batman Forever. Our assignment: to design and build Arkham Asylum, that nasty place where Jim Carrey's "Riddler" is seen at the story's end.While Eaves has largely maintained his revised stance for the Star Trek features he later worked on, he somewhat reverted to his earlier way of designing for the television franchise, as he wanted to to have the modelers at the various visual effects houses to have their own creative input in order to finish up on his designs. On at least one occasion, in the case of the Jem'Hadar battle cruiser, that has led to a continuity error. One year later, in 1996, Eaves was invited by Herman Zimmerman to work for Deep Space Nine, to fill the position of Jim Martin, after the latter had left the show, which for Eaves was heart wrenching. He continued, "Illustration has always been my first love, but it was a tough decision, because I also love making models for Grant. After a week of sleepless nights spent trying to decide which path to follow, I said farewell to Grant. And it was back to the ol' drawing board at Paramount..." (Star Trek: The Next Generation Sketchbook: The Movies, p. 79)
"After I worked on Generations, the way I approached drawings and sketches changed. Before, I'd draw a three-quarter view, and when time for model construction came, I'd fill in details as needed. When building the model, I had in my mind all the information that wasn't on paper. Thus, if anyone else had to build a model from one of my sketches, they faced a lot of gray areas, a lot of detail that needed to be addressed. Generations taught me that the more sketches I make (especially plans, even rough one), the better they assist those who had to make models from my drawings.
"So when we started working on models for Batman Forever and I had to do the sketches, not only did I do three-quarter drawings for the producer's approval, I did plans too, which I'd never done before. The Arkham model became so large, Clark and I had a whole crew of model makers working with us–and all the plans and drawings wound up being great assets and timesavers."
As graphic and concept/storyboard artist mostly in the role of production illustrator, Eaves has worked after his Star Trek television career on Sky High (2005, with music by Michael Giacchino), The Santa Clause 3: The Escape Clause (2006, with Michael Dorn), and Evan Almighty (2007), and as illustrator on Ghosts of Mars (2001, with Joanna Cassidy), The Majestic (2001, with David Ogden Stiers and Earl Boen), Flight of the Phoenix (2004), and Pirates of the Caribbean: On Stranger Tides (2011, earning him a second ADG Award nomination the following year).
His television credits as concept artist include the series Bones and Raines, the latter of which starred Linda Park.
Eaves currently lives which his wife, and two of his three daughters in a small town in Wyoming, having recently moved there from his homestate Arizona.
ADG Excellence in Production Design Awards nomination
- 2010 ADG Excellence in Production Design Awards nomination as "illustrator" for Star Trek: The Future Begins (2009) in the category "Fantasy Film", shared with Dennis Bradford, Curt Beech, Luke Freeborn, Beat Frutiger, and Gary Kosko, art directors; Aaron Haye, assistant art director; Keith P. Cunningham, supervising art director; Clint Schultz, graphic designer; Ryan Church, James Clyne, and Paul Ozzimo, illustrators; Scott Chambliss, production designer; Bruce G. Smith, scenic artist; Karen Manthey, set decorator; C. Scott Baker, Dawn Brown, Kevin Cross, Andrea Dopaso, Jeff Frost , Scott Herbertson, Joseph Hiura, Billy Hunter, Harry E. Otto, Anne Porter, Andrew Reeder,and Jane Wuu, set designers
- Star Trek: The Next Generation Sketchbook: The Movies, 1988 – Illustrator/Co-author
Star Trek interviews
- Star Trek: First Contact (Special Edition DVD), "The Art of First Contact"-special, disc 2
- Star Trek: Insurrection (Special Edition DVD), "The Art of Insurrection"-special, disc 2
- Star Trek Nemesis (Special Edition DVD), "Romulan Design"-special, disc 2
- DS9 Season 4 DVD, "Deep Space Nine Sketchbook: John Eaves"-special, disc 2, interviewed on 3 December 2002
- DS9 Season 5 DVD, "Deep Space Nine Sketchbook: John Eaves"-special, disc 2, interviewed on 3 December 2002
- DS9 Season 6 DVD, "Deep Space Nine Sketchbook: John Eaves"-special, disc 2, interviewed on 3 December 2002
- DS9 Season 7 DVD, "Deep Space Nine Sketchbook: John Eaves"-special, disc 2, interviewed on 3 December 2002
- "The Evolution of the USS Enterprise-E", Pamela Roller, Star Trek: Communicator issue 113, August/September 1997, pp. 52-57
- "Designing the Cardassian Freighter", Star Trek: The Magazine Volume 1, Issue 2, June 1999, pp. 22-25
- "Star Trek: Insurrection - Concept Art (Part 2)", Star Trek: The Magazine Volume 1, Issue 3, July 1999, pp. 20-25
- "Star Trek: Insurrection - Concept Art (Part 3)", Star Trek: The Magazine Volume 1, Issue 4, August 1999, pp. 28-33
- "Behind the Scenes: Arming Deep Space Nine", Star Trek: The Magazine Volume 1, Issue 17, September 2000, pp. 57-61