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The '''impulse deck''' was an area on [[Constitution class|''Constitution''-class]] [[starship]]s which housed the [[impulse engine]]s.
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The '''impulse deck''' was an area on {{ShipClass|Constitution}} [[starship]]s which housed the [[impulse engine]]s.
   
In [[2265]], after the Starship [[USS Enterprise (NCC-1701)|''Enterprise'']] was severely damaged due to an encounter with the [[galactic barrier]], [[Gary Mitchell]], who had gained incredible psychic powers due to his exposure to the barrier, informed [[Lieutenant]] [[Lee Kelso]] that, if he activated the [[impulse pack]]s in the damaged state they were in, they would blow out the entire impulse deck. ({{TOS|Where No Man Has Gone Before}})
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In [[2265]], after the starship {{USS|Enterprise|NCC-1701}} was severely damaged due to an encounter with the [[galactic barrier]], [[Gary Mitchell]], who had gained incredible psychic powers due to his exposure to the barrier, informed [[Lieutenant]] [[Lee Kelso]] that, if he activated the [[impulse pack]]s in the damaged state they were in, they would blow out the entire impulse deck. ({{TOS|Where No Man Has Gone Before}})
 
[[Category:Starship sections]]
 
[[Category:Starship sections]]

Revision as of 21:35, 2 June 2010

The impulse deck was an area on Template:ShipClass starships which housed the impulse engines.

In 2265, after the starship USS Enterprise was severely damaged due to an encounter with the galactic barrier, Gary Mitchell, who had gained incredible psychic powers due to his exposure to the barrier, informed Lieutenant Lee Kelso that, if he activated the impulse packs in the damaged state they were in, they would blow out the entire impulse deck. (TOS: "Where No Man Has Gone Before")