(written from a Production point of view)
|Birth name:||Brandon Thomas MacDougall|
|Date of birth:||1 September 1959|
|Place of birth:||Santa Barbara County, California, USA|
|Awards for Trek:||1 Emmy Award nomination|
|Roles:||Digital Effects Artist|
|...with (top 2nd right) the other founding members of Eden FX|
|...with (sitting 2nd right) the staff of Foundation Imaging|
Brandon Thomas MacDougall (born 1 September 1959; age 54) is a 3D ship builder and designer who worked on Star Trek: Deep Space Nine, Star Trek: Voyager and Star Trek: Enterprise. He was nominated for an Emmy Award for his contributions to the Voyager episode "Workforce".
While in the employ of Foundation Imaging, joining that company in 1997, and afterwards moving over to newly formed Eden FX in July 2000 (becoming one of the founding staff members of that company, joining well before the closure of Foundation, after which many former colleagues joined him at Eden FX), he built the CGI models of the:
- USS Prometheus
- Hirogen warship
- Malon export vessel, eleventh gradient
- Malon shuttle
- USS Dauntless
- Devore warship
- NX-class prototype starships (NX-Alpha and NX-Beta).
MacDougall has written up an article about his experiences at Foundation Imaging during the Star Trek years that was published in the UK magazine Sci-Fi & Fantasy Models.
The cooperation between Foundation/Eden FX and the studio became so smooth that a selected few of the digital artists from these companies were allowed by the producers to try their hand at designing starships, that were slated for a "guest starring" role. Brandon MacDougall was one of them, as his then Foundation supervisor, Adam Lebowitz, clarified, "One of our model builders [Brandon MacDougall] gets to design ships on a regular basis – the ship of the week, when it's a throwaway. That's pretty cool. You don't get a lot of that with other shows." (Star Trek: The Magazine Volume 1, Issue 6, p. 51) Ships that MacDougall created from start to finish included the Nihydron warship and Mawasi starship for the Voyager season four two-part episode "Year of Hell". (Sci-Fi & Fantasy Models, issue 32, September 1998, pp. 51-52)
Apart from his work at Foundation and Eden FX for the television series, McDougall has also worked from 1995 until 1998 for the video game company Interplay Entertainment as 3D designer and has contributed to the majority of that company's game releases during those years, which included Star Trek: Starfleet Academy, Star Trek Pinball (both 1997), as well as Star Trek: Starfleet Command (1999). 
Career outside Star TrekEdit
Outside the Star Trek franchise, MacDougall, as free-lancer, was a digital artist on such films as Looney Tunes: Back in Action (2003), Memoirs of a Geisha (2005), Scary Movie 2 and Scary Movie 4 (2006). MacDougall has a background as wood worker, which included construction of music instruments, notably guitars and violins. In 2002 he returned to his origins and founded his own company "Liquid Guitars", applying digital design techniques he had picked up during his tenure in the gaming and motion picture industry. While he still occasionally works for the motion picture industry, "Liquid Guitars" remains his core business.
Emmy Award Edit
Emmy Award nomination in the category Outstanding Special Visual Effects for a Series:
- 2001 for the episode "Workforce", shared with Dan Curry, Paul Hill, David Lombardi, John Teska, Ronald B. Moore, David R. Morton, Greg Rainoff, and Chad Zimmerman
- "Foundation Imaging: Dream Job for Spaceship Modelers", Sci-Fi & Fantasy Models, issue 32, September 1998, pp. 54-55 - Author