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{{Sidebar crew|
'''Brandon Thomas MacDougall''' ([[Star Trek birthdays|born]] {{y|1959}}) is a 3D ship builder and designer who worked on ''[[Star Trek: Deep Space Nine]]'', ''[[Star Trek: Voyager]]'' and ''[[Star Trek: Enterprise]]''. He was nominated for an [[Emmy Award]] for his contributions to the ''Voyager'' episode {{e|Workforce}}.
 
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| Name = Brandon MacDougall
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| image =
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| Birth name = Brandon Thomas MacDougall
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| Gender = Male
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| Date of birth = {{d|1|September|1959}}
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| Place of birth = Santa Barbara County, California, USA
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| Date of death =
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| Place of death =
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| Awards for Trek = [[Emmy Award|1 Emmy Award nomination]]
 
| Roles = [[:Category:Special and Visual effects staff|Digital Effects Artist]]
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| image2 = The founding staff of EdenFX.jpg
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| imagecap2 = ...with (top 2nd right) the other founding members of Eden FX
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| image3 = Foundation Imaging employees.jpg
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| imagecap3 = ...with (sitting 2nd right) the staff of Foundation Imaging
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}}
 
'''Brandon Thomas MacDougall''' {{born|1|September|1959}} is a 3D ship builder and designer who worked on ''[[Star Trek: Deep Space Nine]]'', ''[[Star Trek: Voyager]]'' and ''[[Star Trek: Enterprise]]''. He was nominated for an [[Emmy Award]] for his contributions to the ''Voyager'' episode {{e|Workforce}}.
   
While in the employ of [[Foundation Imaging]], joining that company in 1997, and afterwards moving over to newly formed [[Eden FX]] in July 2000 (becoming one of the earliest employees of that company, joining well before the closure of Foundation, when many former colleagues joined him at Eden FX), he built the [[CGI model]]s of the:
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While in the employ of [[Foundation Imaging]], joining that company in 1997, and afterwards moving over to newly formed [[Eden FX]] in July 2000 (becoming one of the founding staff members of that company, joining well before the closure of Foundation, after which many former colleagues joined him at Eden FX), he built the [[CGI model]]s of the:
 
* ''[[Aeon]]''
 
* ''[[Aeon]]''
 
* {{USS|Prometheus|Prometheus class}}
 
* {{USS|Prometheus|Prometheus class}}
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MacDougall has written up an article about his experiences at Foundation Imaging during the ''Star Trek'' years that was published in the UK magazine ''[[Sci-Fi & Fantasy Models]].
 
MacDougall has written up an article about his experiences at Foundation Imaging during the ''Star Trek'' years that was published in the UK magazine ''[[Sci-Fi & Fantasy Models]].
   
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The cooperation between Foundation/Eden FX and the studio became so smooth that a selected few of the digital artists from these companies were allowed by the producers to try their hand at designing starships, that were slated for a "guest starring" role. Brandon MacDougall was one of them, as his then Foundation supervisor, [[Adam Lebowitz]], clarified, "''One of our model builders [Brandon MacDougall] gets to design ships on a regular basis – the ship of the week, when it's a throwaway. That's pretty cool. You don't get a lot of that with other shows.''" ({{STTM|1|6}}, p. 51) Ships that MacDougall created from start to finish included the [[Nihydron warship]] and [[Mawasi starship]] for the ''Voyager'' [[VOY Season 4|season four]] two-part episode {{e|Year of Hell}}. (''[[Sci-Fi & Fantasy Models]]'', issue 32, September 1998, pp. 51-52)
Apart from his work at Foundation and Eden FX for the television series, McDougall has also worked from 1995 until 1998 for the video game company [[Interplay Entertainment]] as 3D designer and has contributed to the majority of that company's game releases during those years, which included ''[[Star Trek: Starfleet Academy (game)|Star Trek: Starfleet Academy]]'' and ''Star Trek Pinball'' (1997), as well as ''[[Star Trek: Starfleet Command]]'' (1999). [http://www.mobygames.com/developer/sheet/view/developerId,13722/]
 
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Apart from his work at Foundation and Eden FX for the television series, McDougall has also worked from 1995 until 1998 for the video game company [[Interplay Entertainment]] as 3D designer and has contributed to the majority of that company's game releases during those years, which included ''[[Star Trek: Starfleet Academy (game)|Star Trek: Starfleet Academy]]'', ''Star Trek Pinball'' (both 1997), as well as ''[[Star Trek: Starfleet Command]]'' (1999). [http://www.mobygames.com/developer/sheet/view/developerId,13722/]
   
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==Career outside ''Star Trek''==
Outside of ''Star Trek'', MacDougall, as free-lancer, was a digital artist on such films as ''Looney Tunes: Back in Action'' (2003), ''Memoirs of a Geisha'' (2005), ''Scary Movie 2'' and ''Scary Movie 4'' (2006). MacDougall has a background as constructor of music instruments, notably guitars and violins. In 2002 he returned to his origins and founded his own company "Liquid Guitars", applying digital design techniques he had picked up during his tenure in the gaming and motion picture industry. While he still occasionally works for the motion picture industry, "Liquid Guitars" remains his core business.
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Outside the ''Star Trek'' franchise, MacDougall, as free-lancer, was a digital artist on such films as ''Looney Tunes: Back in Action'' (2003), ''Memoirs of a Geisha'' (2005), ''Scary Movie 2'' and ''Scary Movie 4'' (2006). MacDougall has a background as wood worker, which included construction of music instruments, notably guitars and violins. In 2002 he returned to his origins and founded his own company "Liquid Guitars", applying digital design techniques he had picked up during his tenure in the gaming and motion picture industry. While he still occasionally works for the motion picture industry, "Liquid Guitars" remains his core business.
   
 
== Emmy Award ==
 
== Emmy Award ==
Emmy Award credit in the category "Outstanding Special Visual Effects for a Series":
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Emmy Award nomination in the category Outstanding Special Visual Effects for a Series:
*{{y|2001}} Emmy Award nomination for the episode {{e|Workforce}}, shared with [[Dan Curry]], [[Paul Hill]], [[David Lombardi]], [[John Teska]], [[Ronald B. Moore]], [[David Morton]], [[Greg Rainoff]], and [[Chad Zimmerman]]
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* {{y|2001}} for the episode {{e|Workforce}}, shared with [[Dan Curry]], [[Paul Hill]], [[David Lombardi]], [[John Teska]], [[Ronald B. Moore]], [[David R. Morton]], [[Greg Rainoff]], and [[Chad Zimmerman]]
   
 
==Bibliography==
 
==Bibliography==
*"Foundation Imaging: Dream Job for Spaceship Modelers", ''[[Sci-Fi & Fantasy Models]]'', issue 32, September 1998, pp. 54-55
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*"Foundation Imaging: Dream Job for Spaceship Modelers", ''[[Sci-Fi & Fantasy Models]]'', issue 32, September 1998, pp. 54-55 - Author
   
 
== External links ==
 
== External links ==
*[http://liquidguitars.com Liquid Guitars] (Official site)
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*[http://liquidguitars.com Liquid Guitars] - official site
**[http://liquidguitars.com/html/3d_design.html 3D Design] (''Star Trek'' design work)
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**[http://liquidguitars.com/html/3d_design.html 3D Design] - ''Star Trek'' design work
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**[http://liquidguitars.com/html/digital_paintings.html Digital Paintings] - CGI ''Star Trek'' art work
 
*{{IMDb-link|page=nm1718710}}
 
*{{IMDb-link|page=nm1718710}}
 
*[http://www.linkedin.com/pub/brandon-macdougall/7/390/b27 Brandon MacDougall] at [http://www.linkedin.com/ LinkedIn.com]
 
*[http://www.linkedin.com/pub/brandon-macdougall/7/390/b27 Brandon MacDougall] at [http://www.linkedin.com/ LinkedIn.com]
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[[Category:Special and Visual effects staff|MacDougall, Brandon]]
 
[[Category:Emmy Award nominees|MacDougall, Brandon]]
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{{DEFAULTSORT:MacDougall, Brandon}}
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[[Category:Special and Visual effects staff]]
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[[Category:Video game production staff]]
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[[Category:Emmy Award nominees]]

Revision as of 17:26, 31 October 2014

Template:Realworld

Brandon Thomas MacDougall (born 1 September 1959; age 64) is a 3D ship builder and designer who worked on Star Trek: Deep Space Nine, Star Trek: Voyager and Star Trek: Enterprise. He was nominated for an Emmy Award for his contributions to the Voyager episode "Workforce".

While in the employ of Foundation Imaging, joining that company in 1997, and afterwards moving over to newly formed Eden FX in July 2000 (becoming one of the founding staff members of that company, joining well before the closure of Foundation, after which many former colleagues joined him at Eden FX), he built the CGI models of the:

MacDougall has written up an article about his experiences at Foundation Imaging during the Star Trek years that was published in the UK magazine Sci-Fi & Fantasy Models.

The cooperation between Foundation/Eden FX and the studio became so smooth that a selected few of the digital artists from these companies were allowed by the producers to try their hand at designing starships, that were slated for a "guest starring" role. Brandon MacDougall was one of them, as his then Foundation supervisor, Adam Lebowitz, clarified, "One of our model builders [Brandon MacDougall] gets to design ships on a regular basis – the ship of the week, when it's a throwaway. That's pretty cool. You don't get a lot of that with other shows." (Star Trek: The Magazine Volume 1, Issue 6, p. 51) Ships that MacDougall created from start to finish included the Nihydron warship and Mawasi starship for the Voyager season four two-part episode "Year of Hell". (Sci-Fi & Fantasy Models, issue 32, September 1998, pp. 51-52)

Apart from his work at Foundation and Eden FX for the television series, McDougall has also worked from 1995 until 1998 for the video game company Interplay Entertainment as 3D designer and has contributed to the majority of that company's game releases during those years, which included Star Trek: Starfleet Academy, Star Trek Pinball (both 1997), as well as Star Trek: Starfleet Command (1999). [1]

Career outside Star Trek

Outside the Star Trek franchise, MacDougall, as free-lancer, was a digital artist on such films as Looney Tunes: Back in Action (2003), Memoirs of a Geisha (2005), Scary Movie 2 and Scary Movie 4 (2006). MacDougall has a background as wood worker, which included construction of music instruments, notably guitars and violins. In 2002 he returned to his origins and founded his own company "Liquid Guitars", applying digital design techniques he had picked up during his tenure in the gaming and motion picture industry. While he still occasionally works for the motion picture industry, "Liquid Guitars" remains his core business.

Emmy Award

Emmy Award nomination in the category Outstanding Special Visual Effects for a Series:

Bibliography

  • "Foundation Imaging: Dream Job for Spaceship Modelers", Sci-Fi & Fantasy Models, issue 32, September 1998, pp. 54-55 - Author

External links