An Imbalance of Power
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Real World article
(written from a Production point of view)
(written from a Production point of view)
| Author(s): | Michael Mornard |
| Illustrator(s): | David R. Deitrick (cover), Darnell Williams, & Jeff Laubenstein |
| Editor(s): | Todd Huettel |
| Publisher: | FASA |
| Series: | Star Trek: The Role-Playing Game |
| Production #: | 2220 |
| Published: | 1986 |
| Pages: | 67 |
| Reference: | ISBN 0931787467 |
An adventure scenario for Star Trek: The Role Playing Game from FASA.
Description
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- Blurb
- Your advance scout vessel has just discovered an inhabited planet with large amounts of durallium, a rare and valuable mineral. The Empire will reward you and your Klingon cohorts if you can find an efficient way to exploit the natives and take the minerals for the Empire.
- The usual course of action is to put one faction of the native population into absolute power. Thus the Empire does not have to waste time with any internal problems. However, there is the small matter of a civil war to resolve first.
- Excerpts of copyrighted sources are included for review purposes only, without any intention of infringement.
Credits
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- Editor-in-Chief: L. Ross Babcock III
- Senior Editor: Donna Ippolito
- Art Director & Gameboard: Dana Knutson
- Typesetting and Layout: Tara Gallagher
